Contact Info / Websites
So Dim and I are still out here making games, as a part of the industry we once so cruelly mocked. Thursday was a big milestone for us though, our first commercial game for PC!
Haunt the House: Terrortown is a sequel to the Flash game you might have played here 3 Halloweens ago, and while it's been out on PS Vita since January, not all to many people have Vitas so we decided to release it for Windows and Mac too!
We're self publishing it via the Humble store on our own site, so 95% of each sale goes straight to us, to help us make more games.
Some of you might have seen that Danny and Ross from Game Grumps/Steam Train did a great video of them playing the game, if not you should check it out.
Otherwise, check out the site, and if you like the look of it, maybe pick up a copy!
Hey everyone! We just launched our Kickstarter project for Detective Grimoire!
If you have a moment to watch the video and help us out we would love you forever!
Thanks very much!
Hello everyone - Dim here, that guy, yes! :)
We're working on Detective Grimoire as ever, our gigantic detective mystery murder swamp-themed cryptozoological adventure. We're putting so much love into this game I won't have any left for anyone else.
Check out some new screenshots from various finished cutscenes, below!
We have a brand new trailer for our upcoming mystery adventure game, Detective Grimoire! It shows of some of the story, some music, some characters, some menus and some puzzles!
The trailer can be viewed on our new official website for the game, DetectiveGrimoire.com
Right now I'm being sent lots of voice acting from various talented voice actors, including Arin "Egoraptor" Hanson and Josh Tomar. I'm animating the conversations in the game, it's coming together very well, they are fun to watch back and should be bringing a lot of a life to a dialogue-based game like this one. The original Flash game only have a few grunts and sighs, so we've moved on a lot since then!
We've been working crazy-hard on our latest game, Detective Grimoire. Its the biggest project we've ever undertaken! I think we've gathered up every last voice actor now (Egoraptor and Josh Tomar amongst them, of course) and we have an amazing composer, too - Raphael Meyer
Hop on over to the Grimoire Blog to see some little videos and lots more images of characters, background art, menus, etc. I hope to have a proper Youtube trailer showing up pretty soon!
Tom and I continue to work hard on Detective Grimoire (2), since he's down for the Christmas period and we're working in the same room again, just like old times! Its a little bit special.
So please head on over to the Grimoire Development Blog to see a mixture of designs, characters, backgrounds, and even some animation now! And a lot more on the way soon :)
This Detective Grimoire game is set in a mysterious swamp. A home for some, a day at work for others; its a place hiding more than one or two secrets.
-Lots of love, Dim & Tom x
I'm not sure we're using the "2" for the title but I thought that was the most enticing name for this post :)
I've been putting more artwork up over at the Detective Grimoire Blog
We have a second artist involved for the first time ever, a very talented friend from my University days (last year) and she's producing the background art. Its really beautiful and there are a lot of great sketches and colour tests to get you excited!
And there are some characters from me, as well :)
P.S Thanks for all the Haunt-The-House love, we'll make a sequel next Halloween, okay? x
You play as a poltergeist and the aim of the game is to scare all the guests away from your mansion. Its a real collaboration between myself and Tom since it has awesome complicated AI and lots of hand drawn animation. Let us know what you think! I attached a screenshot :)
In other, just-as-exciting news, we're going to officially announce the development of a new Detective Grimoire project!
I'm aware we've attemped to make this happen in the past, but I can assure you everything is lined up for us this time. Its going to be very special - and I've set up a simple development blog where you can see frequent updates of art, concepts, and anything we're working on, so go check that out:
keep your eyes on that site (and this one) for more information soon :)
-Dim & Tom
Dim and I have reformed the old band! Well, we never really split up, but what with university and full time contracts, we haven't had much SFB time. But that's all changing! We have some pretty exciting projects coming up, the first one being a game for halloween that we're finishing up now.
More details on that stuff later, but first something I did down in Brighton a few weeks back. No, not men. I was at a conference called Flash on the Beach. This was my second time, and somehow I found myself with a 3 minute presentation slot in Brighton Dome, in front of around 800 people! So I decided to present as3sfxr, my sound generating app/library I wrote last year, and Dim helped me put together some 8-bit graphics (SOME! I did a bunch too!)
Turns out people really liked it, so much so that I've been invited back to present for a full hour next year! Which is kinda scary, but an amazing honour.
So that's what I've been up to, more news on games and things very soon.
WE'RE BACK BABY!
Hello everyone! Dim here. Starting a SFB news posts with "apologies for not updating in so long" has become the accepted opener, so I shall avoid it this time. Although we are sorry. Overall Super Flash Bros progress has been slow the last few months, for a number of reasons:
>> I'm in my third year at University, studying animation.
>> I'm working for Armor Games on side projects that perhaps aren't always classed as "SFB" games
>> Tom has a full time job
>> We're both a little bit useless
The game next on the radar from myself and my brother is still JAMES THE SUPER ZEBRA. Yes I know it is taking forever, we're very sorry. We haven't been able to have half as much time on it as we'd like. We've done a massive amount of work for it though, so don't worry, it will arrive.
I just made a large post over at SuperFlashBros.net, with a whoooole bunch of exciting images to check out. Since I can only post one here....well...I've posted one here.
I recommend checking it out if you're at all interested in what we've been up to :)