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In my spare moments over the last week or two, I've been porting the excellent sfxr by Tomas Pettersson into AS3, and it's finally done!
If you haven't used sfxr before, it's a really neat app that lets you generate your own custom game sound effects, using the same kind of synthesizers that the classic consoles used. When you're done tweaking the sound, you can save it out as a .wav ready to import into Flash
I've added a few features into my version, like history buttons and copy/paste functionality, but everything from the original is there too, even the .wav export feature!
Even better, I've made it open source too, so you can use the synthesizer in your own code. That means for roughly 10kB, you can have as many sound effects in your game/movie as you like, without adding more filesize for each one. Check out the google code description page for a very simple demo of how to use SfxrSynth in your work, and to download the source code.
AS3, FP10 for the code only though I'm afraid. If you're using an earlier version, you can always export the .wav from the app to use just like any other!